Allison's Book Bag

Posts Tagged ‘Frank Beddor

Wow! Everything I liked about Looking Glass Wars by Frank Beddor but missed in Seeing Red is back in Arch Enemy. No, Alyss hasn’t reverted to being a six-year-old prankster and heir to the throne. She is a queen on the run. As such, she has finally lost her annoying calm from the second book. Nor has Dodge succumbed to the nervousness of a low-ranked lover, but that’s fine because now he’s actually an equal partner with Alyss in the war for Wonderland. Yes, there are still battles. But in Arch Enemy, they are less about military gadgets or even who will rule Wonderland and more about the survival of imagination. Without this gift, even Earth is doomed. And to my delight, Beddor even vamped up his descriptions. They are now deftly entwined with his characters and actually feel integral to the book as color to a rainbow.

In the wake of the destruction of imagination, rebel forces are gathering to ensure imagination never returns. The Lady of Clubs rallies protestors in a salvage lot by arguing that a Wonderland devoid of imagination would be cause for celebration. No longer would she or anyone else need to feel like lesser citizens. Some listeners agree. Others obviously do not, for imagination is a part of who they are. What would the world be like for them without this gift? Indeed, what would the world be like if only our mathematicians or scientists ruled? Then again what if Mutty Dumphy, inventor from Wonderland, is correct: How would even the world’s mathematicians and scientists function without imagination? Or how about architects and lawyers? Or builders and managers? For don’t all skills require imagination to a greater or lesser extent?

Obviously, the Lady of Clubs disagrees for she is instrumental in having imaginationists herded up and crammed into prisons. Arch, King of Boarderland, apparently also agrees with her. He will stop at nothing to gain the throne of Wonderland–even if it means destroying the Heart Crystal: the source of imagination. In contrast, Alyss and her hateful aunt believe so strongly in the sanctity of imagination that they are willing to join forces to preserve it because both of them rely on it for their power.

The fight for imagination lays at the heart of the first and third book in the Looking Glass trilogy. When Beddor strayed from that theme in Seeing Redd, he betrayed his strength. Now he is back, writing again about the trilogy’s most beloved and hated characters: our heroine Alyss, her suitor Dodge, her tutor Bibwit, and her bodyguards Hatter and Molly. Bibwit has returned to being his pretentious self, declaring “I can be sure of nothing as much as my own wisdom”. He talks too much, but cares a bundle and is intensely loyal to Alyss–and so I like him. Hatter is back, but no longer simply a master of gadgets, but also a man of divided loyalties: Whom should he protect foremost–his queen or his daughter? His internal conflict represents another theme of the book, that we’re all halfers. We have loyalties to our teachers but also to our friends, to our lovers but also to our parents, and no one is exempt from this divide. Realizing this truth helps Molly recover from the blow to her self-esteem when earlier (in Seeing Redd) she inadvertently endangered Queen Alyss. And of course Arch, Cat, and Redd are back in all their scheming and fury. Will Cat lose his last life? Will Alyss regret her truce with Redd?

While I am relieved and pleased for the revival of deeper themes and developed characters, along the reappearance of whimsy, I am above all surprised by Beddor’s descriptions. In Seeing Redd, I felt as if reading a postcard from a tourist. In Arch Enemy, I feel as if Beddor is writing from his home: “vines as thick as spirit-dane’s shin bones” and “rubbery fronds the size of tea platters”. The vocabulary he uses to describe objects in Wonderland also feels natural: wondercrumpets, lunar phase, frugelberry, hookah smoke, nonsense mirrors, gryphon wing. I don’t know that I care for the the blend of modern and futuristic technology: factories, crystal continuum (subway), entertaining center, message retrieval system, hovercycles, holographs, and self-cleaning rooms. But this is a minor flaw.

Looking Glass Wars meandered at the start, but hooked me with the appearance of the six-year-old prankster Alyss. Seeing Redd was a chore to read, like a school assignment, and I couldn’t wait to be done with it. In contrast, Arch Enemy hooked me with its first sentence and never stopped reeling me in. Which goes to show one should never underestimate sequels. Everything about this third book, including the riveting and exhilarating end, is excellent.

My rating? Bag it: Carry it with you. Make it a top priority to read.

How would you rate this book?

Once upon a time, I read a book called Looking Glass Wars by Frank Beddor and fell under the spell of its intriguing theme, whimsical style, and odd cast of characters. Then I read Seeing Redd and fell out of love. In this second book of the Looking Glass trilogy, Alyss has taken her proper place on the throne, Redd is in hiding on Earth but biding her time for when she can return to Wonderland and defeat Alyss, and Arch (King of Boarderland) has risen as a new enemy to the throne. With a city needing repair in the wake of its destruction by Redd and enemies for Alyss to defeat, you’d think Seeeing Redd would hold my attention. Yet by the time I reached the last chapter, I felt as if I had run a marathon. The style and characters have grown stale. I also understood why the critics had condemned Beddor for tampering with our beloved Alice in Wonderland. There was far too much politics and battles in a tale that should be witty and weird.

Thankfully, for I really wanted to read what happened next in Wonderland, there were a few nifty scenes. For example, there is also a quick interaction between cards that I liked. Yes, I said cards. This is a book based on Alice in Wonderland and therefore has preposterous characters. Sadly, they seemed more real in the first book. Yet these two cards moved me. They are comparing their attitude towards war. Two Card was feeling bored and wishing for war. Four Card was happy enough for calm, having seen too many battles. Yet at the first sign of battle, he vows to survive–and I wished this for him, even as the Glass Eyes fighters surrounded him.

In this example, Beddor shows a vulnerable or human side to his characters. If only more of his characters had been similarly portrayed. Then I might not have yawned through Beddor’s first lengthy portrayal of Alyss’ bodyguard. Molly is engaged in a virtual simulation of battle. She arms herself with this gadget and that gadget, leaps from one enemy to another, and yet I never cared whether she lived. Fastforward several chapters later, when she is a prisoner of enemy Arch but has also been revealed to be daughter of one of the lovable characters from Looking Glass Wars and moreover is showing fear. Now suddenly I care.

It really wouldn’t take much to move me, but most of the time Alyss and everyone else are acting so controlled that they bore me. Surely, this doesn’t have to happen when our book characters grow up. And in reality it doesn’t even in Seeing Redd. For there are two characters which are very interesting indeed: Redd and The Cat. How dismal that a trilogy whose first book captured my imagination for months after reading it should with its second book engage me most when its enemies parade its pages. The critics are right to be outraged.

Wait, there’s more that’s wrong. Think about a trait that you tolerate in a friend. Then think about how much more you despise that trait when at odds with your friend. That’s how I feel about Beddor’s descriptions. In Looking Glass Wars, his whimsical style and astounding characters far outweighed his unimaginative portrayal of Wonderland. In Seeing Redd, every new page instead fills me with this growing sense that Beddor’s writing might be helped by some classes in descriptive writing.

It took me a few chapters to pinpoint the reason for my distaste. After all, Seeing Redd is not completely devoid of descriptions. Here is one of the Capitol: “The crystal-shimmering spires and agate-mosaic artworks, floors inlaid with jasper and pearl, walls of quartz and stone and glittering mortar.” Not until I read the description of Arch’s kingdom, and thought that it sounded like a tourism brochure, did I understand the biggest problem. It’s sort of the difference between the advertisements that try to sell consumers on all the nifty features of a product compared to the ones that focus on an individual’s experience with the product. Beddor’s descriptions lack heart.

As do his characters. The playful Alyss who sold me on Looking Glass Wars has been diminished to an adult who shows controlled calm even when her kingdom is under seige. There is also such limited whimsy. Everyone is reserved; everything that happens is serious. There simply is no passion. Even the long-awaited kiss between Dodge and Alyss reads like a token scene, rather than a magical heart-throbbing moment. Frankly, a personalized travel guide would probably prove a more dramatic read that Seeing Redd.

My rating? Leave it: Don’t even take it off the shelves. Not recommended.

How would you rate this book?

Why is imagination important? How difficult it is to recover if lost? Why should we even care? All these questions ran through my mind as I fell under the spell of Frank Beddor’s fractured Looking Glass Wars.

Based on reviews, I almost didn’t read this book. Critics were condemning Bendor for how he had turned our beloved Alice in Wonderland into a story frothing with battles and so I feared his book might prove too adult to me. After all, I had quit reading the popular Wicked only a few chapters in, because the maturity level of its content robbed me of any joy in reading a book about my beloved Oz series. In contrast, Beddor’s trilogy is now on my list of series to read. No, Looking Glass Wars is not the original Alice in Wonderland, but it is a clever fractured tale about imagination–and the crazy world on the other side of the looking glass.

During the first pages of Looking Glass Wars, my preconceptions were running high. Instead of ushering readers down a rabbit hole or through a looking glass, Beddor sends our betrayed heroine fleeing from an author and then delves into a rather lengthy description of the civic war plaguing Wonderland. Neither enticed me. I almost quit reading, but then Alyss bubbles onto the pages. This six-year-old used her imagination to cover court instruments with fur, fill her birthday cake with gwormmies, and transfer her mother’s crown to her head so Alyss can play Queen for a day. I smiled: Beddor has a sense of fun.

Nowadays conventional wisdom to writers is to entice readers with an opening action scene. Beddor includes two, neither of which worked for me. Rather, he hoked me with a whimsical style and then reeled me in with his characters.They are as preposterous as the originals, but Beddor somehow makes them not only believable but also causes me to care about them.

In the original book Alice follows a rabbit into Wonderland. In Looking Glass Wars, the female lead’s name is Alyss and is heir to the Wonderland throne. According to him, we only know about her in our world because she met Lewis Carroll (author of the original book) after fleeing her world to escape death and thereby accidentally splashing into our world. Then there’s Tutor Bibwit. The rabbit that Alice followed into Wonderland shows up in Beddor’s book as her tutor who, despite his smugness in considering himself the most learned, wins our admiration because of his intense loyalty to the Wonderland princess. On the opposing side is Redd, familiar to us as the red queen (and mind you really is a chess piece), along with some other surprising characters from Carroll’s book. Some are good, others are evil, but all would no doubt satisfy Carroll’s sense of the eccentric. Even the caterpillar makes a few appearances! What astounded me the most is how how real Beddor made his most preposterous characters: rabbits, cards, chess pieces, caterpillars, jabberwocky. They always felt as real as the human characters.

The one glaring flaw in Looking Glass Wars is how especially in the first half of the book, Beddor often defaults to non-descript depictions of clothes and buildings. For example, the fabric of the queenly clothes and the royal curtains are “more voluptuous than anything ever imagined”. Are they made of satin, silk, or another fabric? Are they a royal color such as purple or silver? He never tells us. Beddor also relies on logical and unimaginative names for places: Boarderland, Volcanic Plains, and Wondertropolis. Surely, wonderland deserved more care the depiction of its landscape! In the latter half of the book, Beddor does provide some vivid portrayals of a decripit world, telling us that a corner was crowded with “smoky grills and crystal smugglers” or that “long-stemmed, flesh-eating roses slithered”. Apparently, ugliness is easier to describe than beauty.

Since closing its pages, the book stuck in my mind. Not for its style, whimsical as it is. Not for its unique characters, captivating as they are. Not even for Beddor’s ability to gracefully intertwine the original story with his fractured tale, astonishing as this is. What still runs through my mind months after my original read is the theme: Do we outgrow imagination? How can we recover it? And does imagination even matter?

My rating? Bag it: Carry it with you. Make it a top priority to read.

How would you rate this book?


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Looking Ahead

The end of my thematic review months is coming to a close. Starting mid-May, I'll review an assortment of books.

  • May 13: Every Hill and Mountain (Legacy trilogy) by Deborah Heal
  • May 17-18: Interview, Review of Coyote Winds by Helen Sedwick
  • May 22: Zoo Station, true story by Christiane F.
  • May 25: Regine's Book by Regine Stokke
  • May 29: Boy 21 by Matthew Quick
  • June 1: Sort of Like a Rock Star by Matthew Quick

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Thirty days. Average of 2000 words per day. A total of 58,600 words. I am a NaNoWrimo Winner in 2012.

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